
DevOps engineer Matthew Ahrenstein is a mobile phone enthusiast. He takes a look at a different type of challenge developing for mobile: the devices.
Josh’s recent post on responsive design, as well as Pat’s previous post, both hinted at performance issues on mobile. The obvious ones are clear: many people still do not have very high internet speeds when it comes to their devices. This is changing, but we’re not there yet, even though more than half of the active cell phones in America are smartphones. (more…)

With the release of the iPhone 5, there was a lot of hype that it was going to affect mobile site design. However, at least for front-end developers like myself, it was not some groundbreaking change that would force us to create separate designs for different iPhones. The fact is, most designers and developers create their CSS in mind with support for a wide array of mobile devices that use multiple platforms and screen sizes. (more…)

It’s embarrassing when you make an obvious mistake. It’s worse when it represents your company or entity, and it’s painful when that mistake is spread far and wide.
An iPhone app promoting Mitt Romney’s campaign is the latest example of this: a simple typo led to widespread amusement, in a word campaigns invoke regularly: America. (more…)
Haven’t been swayed to get our first game from Order of Leisure yet? We continue to upgrade the game, and it remains free currently in the store.
Version 1.2 just came out, and with it we’ve added native iPad support! No more 2x mode; now enjoy it full screen with crisp iPad graphics!
The game is still FREE right now, so what are you waiting for? Get your copy at the iTunes store! If you already downloaded the game, be sure to check for updates so you can get the latest version.

Kings’ Corners is the third game application that I have released to the iTunes App Store. Before Kings’ Corners the games that I had released were mainly casual indie titles that no one cared about except maybe a couple human beings: my girlfriend and my mom. No animals were reported to have liked these games. (more…)

We’ve just received another stellar review for Kings’ Corners, the first game Pixafy has developed for the iPhone through our gaming subsidiary, Order of Leisure! The review, posted by Jason Lee on the website Nine Over Ten, described the game as “brilliant”!
We’ll be sure to keep you posted both on updates regarding Kings’ Corners and several other games we’ve got planned for the remainder of 2012!
If you haven’t already purchased your copy of Kings’ Corners, come see what all the fuss is about!

More good news: Kings’ Corners, the first game Pixafy has developed for the iPhone through our gaming subsidiary, Order of Leisure, has been mentioned in a news item by Jesse Hollington, iLounge’s Applications Editor!
We’ll be sure to keep you posted both on updates regarding Kings’ Corners and several other games we’ve got planned for the remainder of 2012!
If you haven’t already purchased your copy of Kings’ Corners, come see what all the fuss is about!

Pixafy has two big pieces of news to share today:
First is that we have joined forces with our design partner Red Antler to form Order of Leisure, a company dedicated to making games, initially for iOS. As we release games, we’ll be sharing tips, tricks and news on Order of Leisure’s Facebook and Twitter pages. Be sure to follow us to stay informed!
Second is that our first game, “Kings’ Corners,” is now live on the iTunes store!
Learn more about the game after the jump: